ELB Learning Releases Cyber Game, HackOps
ELB Learning, an American Fork, Utah-based eLearning company offering a full suite of learning products and services worldwide, announced the release of its corporate learning and development game, HackOps, with its partner, CyberCatch. This game is the first in a series of next-generation cybersecurity awareness training games created by CyberCatch in partnership with ELB Learning. CyberCatch is an industry-leading defense-grade AI-enabled cybersecurity compliance and cyber risk mitigation solution provider.
The gamified course combines the best of two entertainment worlds: movies and games, into an immersive VR experience like no other. In the game, learners role-play as undercover operatives for HackOps and learn common tactics, techniques, and procedures (TTPs) that attackers use to break into the network, steal data and install ransomware (e.g., malware, ransomware, spear phishing and exploiting vulnerabilities). Learners act as "newbie hackers" and learn how:
- Hackers do reconnaissance
- Spear phishing is crafted and executed
- Front-door internet-facing IT assets’ vulnerabilities are exploited
- Third-party vulnerabilities are exploited to break in from the back door
- Data is exfiltrated, and ransomware is installed, and how this can be prevented
- Unknown back doors are left behind, and why
Chief AI Officer and CTO of ELB Learning, John Blackmon, expressed his enthusiasm for the release of HackOps, stating: "We are proud to introduce HackOps as a transformative approach to cyber education. Cybersecurity training can certainly be quite bland. HackOps not only makes the training engaging, but it also draws you into the story and really turns learning into something fun that you want to do.”
HackOps was brought to life using ELB Learning's advanced VR course authoring tool, CenarioVR. The platform offers an easy-to-use interface and robust features for creating immersive VR experiences with precision, resulting in engaging and realistic environments for users to explore.
"We are excited to partner with ELB Learning to bring to market HackOps, an extraordinary VR learning game that immerses learners into an experience of how attackers think and behave when carrying out cybersecurity attacks," said Sai Huda, Founder, Chairman, and CEO of CyberCatch. "Learners become cyber smart and serve as a strong and effective human firewall, protecting the organization from cyber threats. HackOps exemplifies our joint commitment to empowering individuals with crucial knowledge to prepare them to tackle rapidly evolving cyber threats."